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Jenshae Chiroptera
The Volition Cult
922
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Posted - 2015.02.15 06:13:42 -
[1] - Quote
At the least, CCP could allow people to invite each other into their captain's quarters.
Other than that, graphical assets could be uploaded by players and quality checked by CCP with the right tools in place.
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Jenshae Chiroptera
The Volition Cult
926
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Posted - 2015.02.16 04:42:46 -
[2] - Quote
There are three simple reasons allow us to invite each other into our Captain's Quarters:
1) Role-Players  2) Weirdos that don't find rubbing ships together good enough.  3) $$$ - think people want to buy clothes to show to no one? ( I bet trousers and shoes are flying off the shelves! )
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Jenshae Chiroptera
The Volition Cult
927
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Posted - 2015.02.16 05:50:40 -
[3] - Quote
Erica Dusette wrote:Jenshae Chiroptera wrote:There are three simple reasons allow us to invite each other into our Captain's Quarters: 1) Role-Players  2) Weirdos that don't find rubbing ships together good enough.  3) $$$ - think people want to buy clothes to show to no one? ( I bet trousers and shoes are flying off the shelves!  ) Okay. With that post you've just got a spot on the ballot of my 10 accounts. (Unless it's sarcasm, in which case I'll just stick to voting corbexx and no one else lol)  It is playfulness mixed with a bit of common sense.
Relatively speaking, being able to spawn someone's avatar in your Captain's Quarters is pretty small, the assets all exists, it is just getting the avatars together and checking they are in the same station when the invitation is issued.
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Jenshae Chiroptera
The Volition Cult
936
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Posted - 2015.02.16 13:44:36 -
[4] - Quote
Vyl Vit wrote:No one disputes it'd be an enormous step. Claiming it's "forward" is just your opinion. It isn't widely shared by THIS player base. OF the enormous steps that need to be taken, and should be taken, is this ONE of them? Not likely, no matter how dear to your heart it may be. You're the eye-candy fan? Fine. Info panels still rule this game. Praise be the text! ... but think of the childr- - I mean the girls! ... and the G.I.R.L.S.
As to whether multiple avatars can be supported, largely that depends on your computer. If you are running around your CQ with max settings turned on then in all probability you can definitely have two avatars running around in low settings.
Our graphics cards have come about eight generations futher on since Incarna.
The problem was not that the database had a problem, there is hardly any data involved. The problem is the design of the avatars and the CQs. I suspect there are too many nodes, skeleton attachment points, the textures are too high, code not optimised and there is or was some flaw in the code that ran a loop, which over heated our graphics cards. (... and all the database tells your client is how you vary, e.g. make the nose 5% shorter and eyes 10 points smaller, it already has all the heavy lifting data on your computer).
I lost a GTX 8800 Nvidiot card to Incarna, I checked the heat and it was fine, came back a few hours later and it was dead. I am still oh just slightly, mildly irritated about that. Especially since they didn't acknowledge it in any way at the least.
However, we have better systems, with better cooling, there are tools to check your FPS, you can change your settings, maybe there needs to be some load detection involved where it turns settings down?
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Jenshae Chiroptera
The Volition Cult
939
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Posted - 2015.02.17 02:08:48 -
[5] - Quote
Imagine standing in a half circle, with your friends, around your CEO with his carrier floating in the bay behind him, while you are having a voice comms corp meeting.
(Seeing your inner circle that can be loaded safely in one CQ) 
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Jenshae Chiroptera
The Volition Cult
950
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Posted - 2015.02.18 07:03:26 -
[6] - Quote
Baneken wrote:Cancel Align NOW wrote:Jenshae Chiroptera wrote:Imagine standing in a half circle, with your friends, around your CEO with his carrier floating in the bay behind him, while you are having a voice comms corp meeting. (Seeing your inner circle that can be loaded safely in one CQ)  But 200 people won't fit inside a CQ. 6000 people can fit in teamspeak. Then it would be like the real political party where only the selected few are ever chosen to attend the fund raisers and the rest who do all the ground work never see the man in person. Hence, the inner circle comment. 
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Jenshae Chiroptera
The Volition Cult
953
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Posted - 2015.02.18 14:26:55 -
[7] - Quote
All the ice and lack of trees makes them a little crazy? 
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Jenshae Chiroptera
The Volition Cult
954
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Posted - 2015.02.19 03:53:29 -
[8] - Quote
Cancel Align NOW wrote:Jenshae Chiroptera wrote:Baneken wrote:Cancel Align NOW wrote:Jenshae Chiroptera wrote:Imagine standing in a half circle, with your friends, around your CEO with his carrier floating in the bay behind him, while you are having a voice comms corp meeting. (Seeing your inner circle that can be loaded safely in one CQ)  But 200 people won't fit inside a CQ. 6000 people can fit in teamspeak. Then it would be like the real political party where only the selected few are ever chosen to attend the fund raisers and the rest who do all the ground work never see the man in person. Hence, the inner circle comment.  Do you really think that the leaders of any game alliance/coalition want to all log in, relocate to the same station, accept invites to enter a CQ more than once? I can understand the novelty of an alliance "inner circle"  selfie shot once. But screw the effort when everything can be done via external applications much more efficiently. Don't be silly, alliance leaders are too busy for this. This image is for those smaller corps in an alliance. The ones that talk themselves up and go try start an alliance in the cold space of Null Sec.
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Jenshae Chiroptera
The Volition Cult
969
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Posted - 2015.02.23 03:58:40 -
[9] - Quote
Bagrat Skalski wrote:Indahmawar Fazmarai wrote:Meanwhile in other news, the improved opportunities based NPE will make the new players start in space. I'll be shocked if the CQ becomes a part of the opportunities system. (Seriously: "Enter your Captain's Quarters -> Walk around your Captain's Quarters-> Sit on the couch -> Stand up again -> Congratulations!") I'll be a little surprised if the CQ still is a part of the client by Fanfest 2016, too. I imagine Hilmar punching himself in the face repeatedly now. I think there is probably a self righting doll that looks like him in the CCP offices. 
.... I wonder if they would do requests. Look all mangled in a wheel chair ... no flirting in the pub then. 
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Jenshae Chiroptera
The Volition Cult
969
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Posted - 2015.02.23 04:59:55 -
[10] - Quote
Sibyyl wrote:WiS is a prime example of trying to run before you can walk. Character Creator has 2 developers assigned to it. Think about that before you start shooting for the moon. Unless there is a strong link between the EVE the game and WiS, CCP will not develop it in any way, shape, or form. This was clearly stated in the last conference call between CCP and players on this topic. Ever played with Morrowind world creator tool or done some design in Second Life? Making a spawn point for a character is hardly a new and huge piece of code. Invite people into your Captain's Quarters would be a big difference for a small effort. I don't actually understand why it is not implemented already.
(You pay micro transactions for items that change your appearance. You need to be able to stand around displaying those things and chatting about how marvellous you all look, to feel you got your value for money.)
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Jenshae Chiroptera
The Volition Cult
969
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Posted - 2015.02.23 05:33:10 -
[11] - Quote
Sibyyl wrote:Jenshae Chiroptera wrote:Making a spawn point for a character is hardly a new and huge piece of code. Invite people into your Captain's Quarters would be a big difference for a small effort. I don't actually understand why it is not implemented already. Any engineering project is requires time, resources, and money and never are all three available in plentiful supply. Do we want SOV changes? Then we can't have WiS. ... stream of consciousness opium dream kitchen sink vision people keep referring to. Seriously. I talk about one little mechanic and you go on about entire stations.
(Stations and ship interiors that can be largely player built with the right tools.)
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Jenshae Chiroptera
The Volition Cult
974
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Posted - 2015.02.24 02:06:07 -
[12] - Quote
Sibyyl wrote:Jenshae Chiroptera wrote:I talk about one little mechanic and you go on about entire stations. (Stations and ship interiors that can be largely player built with the right tools.)
You are trivializing the development effort. Neither history, nor CCP's direct statements to us on this matter agree with you. I am not. One half decent developer should be able to bang this out within two weeks. Let's run through some of the logic design from the top of my head.
Player A right click the name of someone (Player B) and clicks "invite to Captain's Quarters" A check is run to make sure that player B is docked in the same station. If rejected, a notice is sent back. If accepted, they then load the Captain's Quarters, only it is the same CQ as the invitee.
Redirecting to an instance before loading. If they feel a bit lost on how that works, they can go look at any gate and see how it direct you to load a ship in a particular system based on destination.
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Jenshae Chiroptera
The Volition Cult
979
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Posted - 2015.02.25 16:47:28 -
[13] - Quote
Tillek wrote:Unezka Turigahl wrote:EVE wasn't designed with avatar play in mind. . Let me stop you right there. I have here in my hand my manual I bought with the game back in 03.. Guess what is mentions.. Oh that's right A living breathing Sci Fi world with walking in stations atmospheric flight. Quoted for emphasis.Jenn aSide wrote:Jenshae Chiroptera wrote:One half decent developer should be able to bang this out within two weeks. You can tell an idea is a bad one when someone describes how easy it would be for someone else to do something lol. Except, I am actually a developer, so I can already imagine the sort of code structures involved.
I didn't say they can slap this out in an hour or a day, I said they can do this in two weeks because it will probably take him a week to make the first iteration of it and then get colleagues to have a look over his work. Run some tests and polish it during the second week.
Sibyyl wrote:Given that the avatars just sort of stand around and stare dead-eyed, you are talking about ... How people play table top games, how the first 3D games worked. You can just put in a representation, an anchor for the imagination and the player does the rest.
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Jenshae Chiroptera
The Volition Cult
986
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Posted - 2015.02.27 03:19:36 -
[14] - Quote
Sibyyl wrote:CCP should never, ever implement a feature that encourages someone not to undock. It runs counter to every other change they make to the game. Edit: Grr, spelling. Autocomplete why did you abandon me? I applaud the sentiment but I am less inclined to undock the more that time goes by.  Jenn aSide wrote:When I'm playing EVE that ship ... is a TOOL, it's not 'me'. ... .... Some of us don't like being 'immersed' in a game and losing track of time or sense of self, we aren't running from real life, when we play a game (like EVE) it's a kind of mental excercise, not an 'escape'. That sounds like a very casual mentality for a non casual game.Commissar Kate wrote:If its made purely for social interaction 'immersion' then its a total waste of time when you should be socializing in space by blowing **** up anyway. . Why do I care about these other ships that are blowing up to repair them or helping ships to blow up other ships? Hint: Showing more of a "human" side to each other.Sibyyl wrote:Guess what, low hanging fruit is the most productive type of ideas to discuss for Character Creator. This is CCP's own suggestion. I don't want to tell you guys not to dream stuff up.. by all means do that.. but you are letting those get in the way of meaningful expectations in this space. Nothing stopping meaningful but a few small steps forward that make big changes would help in the short to mid-term.
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Jenshae Chiroptera
The Volition Cult
996
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Posted - 2015.02.28 03:50:33 -
[15] - Quote
Jenn aSide wrote:Jenshae Chiroptera wrote:Jenn aSide wrote:When I'm playing EVE that ship ... is a TOOL, it's not 'me'. ... .... Some of us don't like being 'immersed' in a game and losing track of time or sense of self, we aren't running from real life, when we play a game (like EVE) it's a kind of mental excercise, not an 'escape'. That sounds like a very casual mentality for a non casual game. What does 'casual' or hardcore have to do with what i said? (rhetorical question, everyone knows the answer is 'nothing'). Being an 'immersion' player or a 'mental challenge' player is separate from how much or how seriously you play. ... and so you make my point. Whether they have WiS mentality or not doesn't mean you need to come and trample over them.
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Jenshae Chiroptera
The Volition Cult
998
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Posted - 2015.02.28 15:04:48 -
[16] - Quote
They had a video like this, where some guy is ordering a strike on a planet with Dust players and then he gets assassinated by someone in his quarters.
It could be another betrayal mechanic. I support this. 
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Jenshae Chiroptera
The Volition Cult
1034
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Posted - 2015.03.03 22:23:50 -
[17] - Quote
Jenshae Chiroptera wrote:There are three simple reasons allow us to invite each other into our Captain's Quarters: 1) Role-Players  2) Weirdos that don't find rubbing ships together good enough.  3) $$$ - think people want to buy clothes to show to no one? ( I bet trousers and shoes are flying off the shelves!  ) Actually, CCP can you comment out the code that stops us taking our shoes and pants off?
Then all the people who find WiS silly can take them off, have great profile pictures and show how useless the rest is as it stands, now.
This should make for an interesting graph and a fair bit of publicity, "CCP asks EVE players to vote by taking their pants off" 
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Jenshae Chiroptera
The Volition Cult
1043
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Posted - 2015.03.04 23:54:33 -
[18] - Quote
Minmatar Citizen160812 wrote:CCP never did abandon the walking avatar stuff. What could have been used with Incarna is called DUST .... Just imagine you see Dust players smashing on the door of your quarters, so you run into your hanger bay and hop in a ship. As they come through looking for you, you send a missile into the quarters, blow them away and pay silly little fee for replacing the room.
Think of it if they put the economy in our favour, where we send the Dust players down to planets in our systems to herd and shoot the worms so that our spice will flow better? (Say 100 ISK for a whole lot of shooting and to them that is tons of ammo and a helmet or something)
Imagine Dust players being part of SOV? A carrier of them landing outside, them boarding our station, our own troops jump cloning over to fight them.
There are so many ways that we could have a living breathing, fully integrated Dust + EVE.
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Jenshae Chiroptera
The Volition Cult
1044
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Posted - 2015.03.05 02:55:57 -
[19] - Quote
Asura Vajrarupa wrote:...truly it serves in its present state no purpose. Interesting corp name. "Blood's beginning"?
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Jenshae Chiroptera
The Volition Cult
1048
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Posted - 2015.03.05 15:11:07 -
[20] - Quote
Flamespar wrote:WiS will never happen in EVE because of CCP. CCP fooled us all into thinking they were this great innovative company with grand dreams for the ultimate space simulator, encouraged us to give them money to help them get there, and then failed to deliver. They failed with EVE/WiS, they failed with Dust, they failed with WoD.CCP have exactly one success, and it's EVE, and it's despite their many many mistakes and false promises. Sadly true, let's hope they work to bridge Dust and EVE
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Jenshae Chiroptera
The Volition Cult
1054
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Posted - 2015.03.06 14:06:23 -
[21] - Quote
Tarpedo wrote:It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy. I am just thinking about that.
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Jenshae Chiroptera
The Volition Cult
1054
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Posted - 2015.03.06 14:58:13 -
[22] - Quote
Chribba wrote:Marsha Mallow wrote:Chribba just doesn't look the same anymore. If he pops up and shouts "HELLO" in response to that, don't blame me. Hello. I totally would walk around with my old avatar if I could - even if I was a 2D face. /c So, Chribba what if we burn Rens until they make you a hat? 
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Jenshae Chiroptera
The Volition Cult
1083
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Posted - 2015.03.09 14:14:02 -
[23] - Quote
Pyralissa wrote:Tarpedo wrote:It look like characters have started to breathe in captain quarters - it's very noticeable on female toons due to anatomy. Certain female characters I'm sure.  Fixed. 
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Jenshae Chiroptera
The Volition Cult
1097
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Posted - 2015.03.13 00:30:11 -
[24] - Quote
Ooooooo ..... left nostril with your bare finger! 
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Jenshae Chiroptera
The Volition Cult
1097
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Posted - 2015.03.13 00:42:53 -
[25] - Quote
Kaleen Khadath wrote:.... it's the players that had unrealistic expectations ... Go and read about how the World of Darkness team made three Captain's Quarters in a fraction of the time it took the EVE team to model one.
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Jenshae Chiroptera
The Volition Cult
1098
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Posted - 2015.03.14 03:11:41 -
[26] - Quote
Lan Wang wrote:sometimes things change when ideas become too tedious to implement and show no advantage to the game itself or no financial gain, how fun would eve be if the majority of the players just spent time walking around the station doing "rp" things or whatever people want to do in stations, how many mercs would quit if people just stayed docked and had fun during wardecs? and all the other stuff, you could kill any pvp with walking in stations
wis stations could easily kill eve
maybe the technology was there for captains quarters but thats just the start of it, how would you implement wis in jita during peak time of 1600+ players? Hmmm .... this makes me think that an EVE roleplaying sim in Second Life might be a great idea. 
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Jenshae Chiroptera
The Volition Cult
1099
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Posted - 2015.03.14 14:19:35 -
[27] - Quote
Mr Epeen wrote:Of course that's a load of crap being spewed by you and the others with a fear that they might lose the ability to force people to play their way ... Mr Epeen  *If* I win a seat on CSM can I kidnap you into a channel that I use as a sounding board to reign in my more insane "feedback" ideas to CCP? 
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Jenshae Chiroptera
The Volition Cult
1099
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Posted - 2015.03.14 18:02:30 -
[28] - Quote
P3ps1 Max wrote:I'd love to Enter my CQ and not have to walk 30 seconds each time from my ship just to get inside..... just sayin' brah Could have a right click for "Set spawn point here"
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Jenshae Chiroptera
The Volition Cult
1100
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Posted - 2015.03.15 00:32:18 -
[29] - Quote
Lan Wang wrote:no people wont assume walking in stations is the norm, People used to assume that online games would be text ones like MUDs
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Jenshae Chiroptera
The Volition Cult
1104
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Posted - 2015.03.15 01:33:18 -
[30] - Quote
Feu dAstres wrote:... Eve Valkyrie looks like perhaps the next extension of possibilities. Don't know why but I can never see the hidden image in those 3D posters we used to have. I can't use 3D glasses they ones that look like they are made for a solar eclipse just make me cry constantly and don't seem to work. VR also just messes with my eyes and looks really weird.
I could use low refresh rate CRTs and hardly see the scanning. So, I don't think it is anything along those lines.
CCP - Building ant hills and magnifying glasses for fat kids.
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SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1107
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Posted - 2015.03.16 02:04:46 -
[31] - Quote
Marsha Mallow wrote:For all of the people whittering on about how Star Citizen and ED will kill EvE, there's a comment here from a dev that's worth taking into consideration. I'm inclined to agree that more sci-fi games on the market is a good thing. You could see it as a chance for other companies to invest the resources into testing gameplay mechanics and proving which ones work/don't rather than something to be worried about. WiS is part of the original design.Pok Nibin wrote:Aren't these people who want 3D avatars to wander around stations amongst each other (with emotes they also badgered CCP into "introducing") going to be really surprised when they discover they comprise such a limited minority of the playerbase (no matter how loudly they screech otherwise) that they barely merit the bandwidth this and other WiS posts are sopping up?
Imagine, playing WoW and having that hippodragonpanda emoting such fabulous things as *sob* or *cheer*, then coming over here to discover EVE only has spaceships! Spaceships? Is that ALL???? It must be quite a shock. Believe me, we'd sympathize, but you need to show us some sign of brain function so we know we're not shouting into an empty cavern.
[insert flame here] I would be happy with the ability to invite people into the Captain's Quarters. I don't know, pretty weird of me but I would rather "see" who I am talking to during a meeting than stroke my phallic ship.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1107
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Posted - 2015.03.16 04:35:11 -
[32] - Quote
Healthy Mary wrote:Forget walking... when do we get to strut, gambol, or sashay in stations? I proceed. Others shuffle along in half bows, eyes averted. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1113
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Posted - 2015.03.17 04:42:32 -
[33] - Quote
Scipio Artelius wrote:Jenshae Chiroptera wrote:Healthy Mary wrote:Forget walking... when do we get to strut, gambol, or sashay in stations? I proceed. Others shuffle along in half bows, eyes averted.  You're not on the CSM yet. "Yet?" I found a believer! Quick! Get the medics!
Thing is, that the stations are cosmetic. So, players can submit graphical assets and CCP can accept, reject or request modifications. They can be paid in AUR and sign something.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1116
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Posted - 2015.03.17 16:23:34 -
[34] - Quote
Jenn aSide wrote:http://www.salon.com/2013/09/26/study_everyone_hates_environmentalists_and_feminists_partner/ To everyone in general, if you paste the link into Google you can click a little down arrow " v " and see it cached, adds a little safety to browsing random stuff from people.
(It looks like a tabloid)
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1119
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Posted - 2015.03.19 14:40:20 -
[35] - Quote
With player generated assets, we could have walking in stations and walking in ships and walking on planets.
It is all just cosmetic, therefore not game breaking and would need CCP to moderate and assemble.
As for the ship with multiple people playing it .... that could be the new Supers and Titans.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1119
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Posted - 2015.03.19 14:48:12 -
[36] - Quote
Erin Naskingar wrote:But we're Pod pilots, we don't walk around in our ships. We sit in a pod full of goo. Even when docked? You do love that womb feel, don't you? 
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1121
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Posted - 2015.03.20 01:56:47 -
[37] - Quote
Vincent Athena wrote:In the keynote, an odd statement was made. Some artwork developed for Wis was shown, and the statement was "This has not found it's way into the game, yet."
Yet. Like, it has not been totally discounted inside all of CCP. I think CCP might be leaning toward combining their games. I really hope they are. Proper Dust deployments and using those players to further things in EVE would add so much depth to the game.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1124
|
Posted - 2015.03.20 16:28:18 -
[38] - Quote
Aralyn Cormallen wrote:Jenshae Chiroptera wrote:Vincent Athena wrote:In the keynote, an odd statement was made. Some artwork developed for Wis was shown, and the statement was "This has not found it's way into the game, yet."
Yet. Like, it has not been totally discounted inside all of CCP. I think CCP might be leaning toward combining their games. I really hope they are. Proper Dust deployments and using those players to further things in EVE would add so much depth to the game. This here, is what is commonly referred to as "setting yourself up for disappointment". C'mon guys, we do this every year at Fanfest; usually we are let down by fully explained features that never show up, but stretching an overly optimistic interpretation of a completely innocent phrase, is just hurting yourself. http://www.polygon.com/2014/5/6/5682670/eve-united-ccp-fanfest
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1132
|
Posted - 2015.03.21 02:02:20 -
[39] - Quote
Aralyn Cormallen wrote:Jenshae Chiroptera wrote:Aralyn Cormallen wrote: This here, is what is commonly referred to as "setting yourself up for disappointment".
C'mon guys, we do this every year at Fanfest; usually we are let down by fully explained features that never show up, but stretching an overly optimistic interpretation of a completely innocent phrase, is just hurting yourself.
http://www.polygon.com/2014/5/6/5682670/eve-united-ccp-fanfest Given that article is a year old, I'd call that proving my point, not detracting from it  You have to look at what CCP as a whole is doing, not what an isolated comment from a probably drunk developer, in the middle of a fanfest high says. I mean, we have all evidence immediately on hand with the sov revamp on the table. Take a look at it, does even a single element of the sov revamp move nearer or further away from Dust/Legion and Valkyrie involvement? It's further. I don't know about you, but when people talked about Dust/Legion integration, I was visioning assault teams capturing planets and stations while the ships battled on the undock to cut off or reinforce the ground teams... 'freeport' modes and random nodes popping up in adjacent systems doesn't strike me as setting a stage for that. No, its a purely EvE spaceship mechanic; I doubt even a single developer said "is it worth making a system that we can substitute Dust/Legion battles for down the line". I bet it wasn't brought up, or even thought of long enough to be dismissed. They might be approaching this from a Dust dev team perspective. Also, they might have it dedicated as 20% time (1/5 days a week) to one of the smaller teams.
The new way they are developing stuff, it can all be happening concurrently.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1147
|
Posted - 2015.03.22 20:18:35 -
[40] - Quote
Indahmawar Fazmarai wrote:I'm still processing and waiting for additional Fanfest content (i.e. roundtables), but so far it looks as we are not an issue, in every sense. CCP can live without us and that's exactly what they are doing. Yup, other priorities. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1147
|
Posted - 2015.03.23 02:21:43 -
[41] - Quote
Jenn aSide wrote:YEARS lol. 
"Hi CCP.
Remember this feature? Well, I am interested in it and look, some others are also. Maybe now that it has been years we can revisit it and get it right? I even have a little bandaid mechanics that would takes us a big step forward, not to mention and idea to get us to work for you - for free to flesh this feature out.
Yours with hope,
Jen."
Jenn aSide: "Hurr hurr, it is not being taken seriously or developed! lol lol rolflmaololocopterzzz!!1!"
"We know. Now run along and find another thread to spam with verbose inane tripe."
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
The Volition Cult
1148
|
Posted - 2015.03.23 03:47:08 -
[42] - Quote
Jenn aSide wrote:... so bloody crazy that's it's enough to get me using the word Bloody as If I weren't one of them 'Colonials" lol.
Here is an example of where you spew out useless words.Quote:... so bloody crazy that is it is enough to get me using the word Bloody as If I weren't one of them "Colonials" lol. I am going to guess and pressume that you are trying to say the following:
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1152
|
Posted - 2015.03.23 18:56:50 -
[43] - Quote
per wrote:ITTigerClawIK wrote:When anyone mentions walking in stations i will always fondly remember this VERY OLD Gem of a video of some early work done on WIS and hated they started again from scratch and and did a whole new engine which is just gonna be a thing if they keep trying to use the latest with everything cause things are progressing so fast atm tech and software wise that they just need to say " we are going to use this and stick to it" so something can get done instead of wasting so much time and effort. you reminded me this video with your link ;o) https://www.youtube.com/watch?v=8Pg1dzAvL2M https://www.youtube.com/watch?v=8aRor905cCw
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1155
|
Posted - 2015.03.25 02:02:32 -
[44] - Quote
Ishtanchuk Fazmarai wrote:Brutus Le'montac wrote:why walk in stations when you can: Walk on sunshine?:) Haw haw haw https://www.youtube.com/watch?v=8BglEyv5O2Y
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1156
|
Posted - 2015.03.25 13:29:20 -
[45] - Quote
Ishtanchuk Fazmarai wrote:Jenshae Chiroptera wrote:Ishtanchuk Fazmarai wrote:Brutus Le'montac wrote:why walk in stations when you can: Walk on sunshine?:) Haw haw haw https://www.youtube.com/watch?v=8BglEyv5O2Y Come on CCP.  https://www.youtube.com/watch?v=Soa3gO7tL-c
CCP - Building ant hills and magnifying glasses for fat kids.
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SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1158
|
Posted - 2015.03.25 17:05:31 -
[46] - Quote
Jenn aSide wrote:https://www.youtube.com/watch?feature=player_detailpage&v=L0MK7qz13bU#t=64 https://www.youtube.com/watch?v=9fdcIwHKd_sIshtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=BHRyMcH6WMM
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1158
|
Posted - 2015.03.25 22:43:24 -
[47] - Quote
Lan Wang wrote:Golden Member wrote:I personally feel WiS could be used to bridge the gap between the VR and Dust/Liegon zones with the eve online universe. Imagine being able to brief your soliders before battle from inside eve. You could be a hologram inside of the room being streamed in. It's sounding a tad off but the idea would be to bridge WiS into the EVE Universe so that everyone feels they are part of the same shard. Just an idea. Not sure if it's any good..
I dunno what your bridging, that feature would be logical to be featured with either valkyrie or legion, not eve because it doesnt provide anything content related There is huge potential to add layers of depths to all three games by linking them.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1162
|
Posted - 2015.03.26 10:37:09 -
[48] - Quote
Ishtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=wV1FrqwZyKw
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Jenshae Chiroptera
The Volition Cult
1162
|
Posted - 2015.03.26 20:22:48 -
[49] - Quote
Ishtanchuk Fazmarai wrote: While showering ... to my CQ  
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1175
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Posted - 2015.03.27 00:33:52 -
[50] - Quote
Ishtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=k3ivkM0ChSo don't bother next year. The elections are rigged amongst a minority. The majority I spoke with have no clue their even is a CSM.
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
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Jenshae Chiroptera
1177
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Posted - 2015.03.31 01:29:37 -
[51] - Quote
Keyer wrote:Sitting in the bar with a Mate to drink a beer after a hard fight.. Mmmm.... yum these virtual drinks taste fantastic! Oooo ... my head is spinning from too many 0s and not enough 1s! 
Go has been scripted into Second Life by amateurs. I bet Chess is open source by now.
Imagine sitting in a station, discussing your next war strategy while playing Chess with your FC and all the pieces are mini ships. 
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1178
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Posted - 2015.03.31 21:23:01 -
[52] - Quote
Those clunky turns and cameras. Consoles are always so disappointing. CCP ... why didn't you stick to PCs?  Aston Martin DB5 wrote: It would be interesting to see how they generate content. "Go and whip the scientists to improve your researching speed by 1% for the next 24 hours."
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1188
|
Posted - 2015.04.01 15:26:36 -
[53] - Quote
Jade Blackwind wrote:Jenn aSide wrote:If WiS types were the more realistic sort, you all might have been able to make a cogent and compelling argument that would have not only swayed skeptics like me, but also CCP. That you cannot demonstrates that the biggest roadblock to WiS isn't folks like me, or CCP, or even financial and technical reality, but rather the unrealistic and denial-ridden people who currently support it. /thread  No. Jenn aSide steadfastly sticks to what ever they perceive as more macho or in their own interests. Their ego prevents them from accepting the many arguments set forth in this and many other threads.
They are here to make a lot of words and feel self important, not actually achieve anything. "Forum PVP" is their purpose of writing here and as such I pretty much always ignore them and often read the others posts more throughly. They are like a barometer, if they are replying to someone then there is probably something good that is being trolled.
So, not /thread at all.
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1188
|
Posted - 2015.04.01 15:59:06 -
[54] - Quote
Jenn aSide wrote:TL;DR, I'm not the crazy one here, it's you lot. This is what you relish saying over and over again. 
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1188
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Posted - 2015.04.01 16:53:36 -
[55] - Quote
Kids.
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1189
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Posted - 2015.04.01 17:08:27 -
[56] - Quote
Jenn aSide wrote:Jenshae Chiroptera wrote: Kids. Lol, I'm most likely older than you. Not mentally. 
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1189
|
Posted - 2015.04.01 17:18:48 -
[57] - Quote
Jenn aSide wrote:Jenshae Chiroptera wrote:Jenn aSide wrote:Jenshae Chiroptera wrote: Kids. Lol, I'm most likely older than you. Not mentally.  (Going around the mulberry bush again) I'd vote for you for the next CSM. You can go dig up the post, I said before the results were announced that I will not run again next year win or lose. The Fozzie Logic SOV that is on the table with feedback being ignored I am glad to have no part of that.
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1240
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Posted - 2015.04.08 15:28:22 -
[58] - Quote
(Going off a page back) There is a possible drawback. CCP might decide to use Dust engine including movement mechanics and then push that into WiS and Legion, so we would have this awful jerky motion with weak camera following to compensate for a controller that we do not use.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1240
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Posted - 2015.04.08 16:00:24 -
[59] - Quote
Eve Solecist wrote:... and how prostitution would flourish! *Sigh* Closet Second Lifers and their obsessions. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1241
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Posted - 2015.04.08 16:33:02 -
[60] - Quote
Tippia wrote:Velarra wrote:More serious question...what happened to the Ambulation project Torfie was promoting and talking about with videos and impressive demo's a little while ago? GǣA little while agoGǥ was 7 years agoGǪ It was unceremoniously trashed and restarted from scratch (twice) due to massive scope creep, lack of planning, and abysmal management. Then the entire staff was laid off and the whole idea abandoned. Good thing too! It needed more .... pssszzztttt! 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1241
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Posted - 2015.04.08 17:19:23 -
[61] - Quote
Eve Solecist wrote:Do whatever I can to put them to good use and make em pay! Quite a lot of them like paying. Why do you think there are so many virtual shops? If you mean metaphorically, then a lot of them enjoy that also.  With Second Lifers, if there is a stroke then there is a folk.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1241
|
Posted - 2015.04.08 17:25:45 -
[62] - Quote
Bill Lane wrote:... docking on a carrier or titan and being able to ride in it, etc... There is a problem. There are too many stations and ships. The imagination fills in all these people crewing your ships or doing important things to keep your ship running but once you start walking around in stations or ships and only see some token NPCs with very few players then you will feel that the game is empty and you are less important to your own story.
Which is one reason that I keep mentioning ideas to integrate Dust and Valkerie, pool all the players in the social areas.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1250
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Posted - 2015.04.09 12:01:26 -
[63] - Quote
PsiMin wrote:Woodman2 wrote:I was gone from EVE for a couple of years due to my health, I am now back and wondering what happened to walking around in the station? It was the next big thing when I left. they lost the keys to the door that leads you to the station, so they gave up due to the expense, it will never happen so ive put a poster over my door I've turned my ship. Going to blow away my Captain's Quarters and see the void on the other side. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1269
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Posted - 2015.04.10 17:21:06 -
[64] - Quote
Kuronaga wrote:The company that tries to do new things and fails due to bad management, or the company that never does anything new and has a game that is so completely boring it requires the players to create content for them? Yea, good options. Why did you have to bring EA into this? 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1269
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Posted - 2015.04.10 17:50:13 -
[65] - Quote
Jenn aSide wrote:When you succeed in a multiplayer sandbox, you are succeeding against real people , ... ... or you might have found a quiet corner where you can build your sand castle and ignore they exist. If they come and kick it down then just quietly go over to another corner, (jump clones well placed in advance with sets of ships) 
The great potential about Walking in Stations is that it can be a different, more social type of game or not even a game but a setting to get away from the game but still be in contact with the people that you like from the game. To do something different.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
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Posted - 2015.04.10 18:32:24 -
[66] - Quote
Kaarous Aldurald wrote:Jenshae Chiroptera wrote: The great potential about Walking in Stations is that it can be a different, more social type of game or not even a game but a setting to get away from the game but still be in contact with the people that you like from the game. To do something different.
So, the forums? More selective.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
|
Posted - 2015.04.10 18:40:31 -
[67] - Quote
Kaarous Aldurald wrote:Jenshae Chiroptera wrote: More selective. And also much more expensive. Most of the structure already exists. Two relatively small investments in effort would be: - The ability to invite someone to your Captain's Quarters. - Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1270
|
Posted - 2015.04.10 19:58:46 -
[68] - Quote
Jade Blackwind wrote:Jenshae Chiroptera wrote:- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment. Well, I'd risk singing along with the Immersion Haters Club here, but please no. Alliance logos, 0.0 outpost names, and countless RacialCitizens1234567 (while they still retain the original names until someone reports them) are bad enough. If you give a player an ability to enter any text or upload any graphic asset into the game, it's countdown to *****. Pink Thorax, I mean. Also, that idea is literally Second Life. That was the short version, the longer version that I have writen at an earlier point in time detailed that it would be a resource for CCP employees to draw upon when assembling interiors. Hence, CCP would be automatically moderating, using, rejecting or sending back feedback for improvements.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
|
Posted - 2015.04.10 23:52:14 -
[69] - Quote
Occasionally, I feel that WiS has been shelved for so long because CCP doesn't handle critism well, that they are sulking and punishing the player base for the Jita riots.
I am fairly sure that is not the case and they still hold ambitions of making an all in one universe, possibly by linking games like Dust better and Valkerie in the future.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
|
Posted - 2015.04.11 00:03:13 -
[70] - Quote
Brainless Bimbo wrote:WiS was meant to extend eve-¦s reality, a role Dust acheives now in a different but better way as combat is not limited to a range of plastic spoons Does not include batteries. Does not run on PC. Is not fully integrated. Please read the instructions and keep away from small children.

CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
|

Jenshae Chiroptera
1270
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Posted - 2015.04.11 01:49:42 -
[71] - Quote
Tippia wrote:https://www.youtube.com/watch?v=l0dzM9msrRw To highlight: https://www.youtube.com/watch?v=l0dzM9msrRw&t=22m15s
"In one morning"
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
|
Posted - 2015.04.11 02:27:59 -
[72] - Quote
Unezka Turigahl wrote:Jenshae Chiroptera wrote:Jade Blackwind wrote:Jenshae Chiroptera wrote:- Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment. Well, I'd risk singing along with the Immersion Haters Club here, but please no. Alliance logos, 0.0 outpost names, and countless RacialCitizens1234567 (while they still retain the original names until someone reports them) are bad enough. If you give a player an ability to enter any text or upload any graphic asset into the game, it's countdown to *****. Pink Thorax, I mean. Also, that idea is literally Second Life. That was the short version, the longer version that I have writen at an earlier point in time detailed that it would be a resource for CCP employees to draw upon when assembling interiors. Hence, CCP would be automatically moderating, using, rejecting or sending back feedback for improvements. I like what Valve does with its "workshop" items for some of its games. Creators submit characters and whatnot for approval. If they look good, meet technical specs and work with the engine properly, and meet established design language, then they are added to a shop for RL cash. The creator gets a cut of all profits from the sale of their items. The EVE player base is rather small though, so creatives wouldn't stand to make as much money as they do off of Dota2 or TF2. I think creators are also able to test out their models in-engine with Valve games, which we have no way of doing with EVE at the moment. Player submissions could be rewarded with something cosmetic, such as a certain arm tattoo that has an increasing number of dots, snake heads, flower heads and so forth or the player selects one of those tattoos. The increments show how many contributions they have given andwere used by CCP.
(It would also have a defineable number of fairly small textures and make the system fairly simple, while giving people public recognition).
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1281
|
Posted - 2015.04.12 20:02:38 -
[73] - Quote
Infinity Ziona wrote:Kaarous Aldurald wrote:Jenshae Chiroptera wrote:Most of the structure already exists. Two relatively small investments in effort would be: - The ability to invite someone to your Captain's Quarters. - Tools to upload graphical assets to CCP to help them make this aesthetic and non-game altering environment.
Both are impossible with the present setup. And the structure does not already exist, the glorified tech demo called the CQ already exists, and all it does is ape the hangar functionality, now that it's not burning up graphics cards with poorly optimized textures. Hardly impossible. In fact extremely easy to implement. Plenty of examples out there where single programmers have created environments where multiple players can interact. that greatly improves upon the CQ. And don't go all spaghetti code on me Walrus, the code to host a station environment is easily plugged in and doesn't need to be connected to EvE code, it just needs a module to securely transfer EvE data from the EvE servers to the WiS servers and back again. To clarify or attempt to do so at least: - I am not talking about code per se, where players upload directly into the game and start animating furniture. - I am talking about a seperate resource where players can dump assets into a "bin" for the developers to use.
Set up correctly and the developer can press a key to "reject" or another to "accept" an asset they want to use. If there is something close but they want it improved, they can "reject" it and add a note on how they want it improved. They can also just cursor key past it and leave it for someone else to use. During upload the players could categorise these assets and there could even be a layer where players can browse the assets for inspiration, to improve things or make things to add to them in the same theme. They could also do a "suggestion" moderation where enough people saying that an object should be more from "walls" to "furniture" would then move that asset into that category. Another form of player moderation could be flagging "that is phallic" and enough of those flags brings it to a GM's attention who can delete it without it even being seen by or exasperating a developer. (There would also be subcategories, weighing off the efficiency of finding something quickly to use by going to the right subcategory vs going through a huge pile of stuff would have to be done CCP side)
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Jenshae Chiroptera
1776
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Posted - 2015.07.01 13:07:08 -
[74] - Quote
WiS another dead limb of CCP's development that could still produce fruit.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1776
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Posted - 2015.07.01 19:42:25 -
[75] - Quote
Vincent Athena wrote: wrote:Ilandrin Yona]Or is removing them really such a hassle that it's easier to leave them in? Removing them would be easier than keeping them. Every update, they have to do regression testing to insure they did not somehow break a feature. They have to tests with both CQ on and CQ off. Getting rid of CQ would reduce testing. Poor code design if this is the case. Disregarding the user interface it is almost a separate game. The code should reflex that. Calling upon the exact same libraries and not having two sets creates the work that you speak of. Apart the CQ can remain unchanged indefinately.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1777
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Posted - 2015.07.02 01:54:49 -
[76] - Quote
Dersen Lowery wrote:... you forget that CCP maintains a version of EVE that runs on a custom version of WINE, ... CCP don't. They used to make EVE run on all three operating systems now they focus on Windows and Mac only. Linux continues through that legacy and player work arounds.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1793
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Posted - 2015.07.03 09:47:48 -
[77] - Quote
Delt0r Garsk wrote:Jenshae Chiroptera wrote:Dersen Lowery wrote:... you forget that CCP maintains a version of EVE that runs on a custom version of WINE, ... CCP don't. They used to make EVE run on all three operating systems now they focus on Windows and Mac only. Linux continues through that legacy and player work arounds. Well officially yes. However unofficially they support stock standard wine pretty well. We very rarely have a problem that is not resolved in under a week. I have had probably a total of 9 days i couldn't log on with stock wine in the almost 3 years of playing eve. EVE used to run natively on Linux
I feel that the timing was poor luck. The Linux gaming community is burgeoning. More and more people are using the OS because there is such mouse happy, user friendly flavours such as Ubuntu.
When Valve converted their games to run natively on Linux, they discovered that all this time Nvidia had a hardware fault and DirectX was working around it. As a result this caused a lot of graphical problems with ATI / AMD cards. They also found that their games run far, far better on Linux now.
So, I wonder ... would some work in Linux maybe uncover better ways to render our avatars so that a number of them can be rendered without melting the average user's graphic's card?
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1793
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Posted - 2015.07.03 11:09:32 -
[78] - Quote
Angelica Dreamstar wrote:Like using OpenGL instead?  Is suspect you are teasing. However, Personally, I would go for OpenGL because I support operating system independence. (One reason that I love Wurm Online is that it is done in Java and can run on almost anything)
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
1793
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Posted - 2015.07.03 15:51:22 -
[79] - Quote
Angelica Dreamstar wrote:... No, I'm not teasing. OpenGL simply is the better choice for many reasons, including compatability, features and ease-of-use. +1 Now the important question: Would it render mammaries better for young newbies? 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2047
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Posted - 2015.07.22 12:42:02 -
[80] - Quote
Webvan wrote:[quote=Darth Terona]... But since less people... maybe all hold hands, sit on your CQ couches and biomass all together. ... Come on guys, you can do it! ... We need a leader! You will have to be the example that we follow! 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2049
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Posted - 2015.07.22 16:38:18 -
[81] - Quote
Theory. Experience.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2049
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Posted - 2015.07.22 16:52:52 -
[82] - Quote
Jenn aSide wrote:... I find the whole ting to be incredible. Avoid the ting.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2052
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Posted - 2015.07.23 10:19:57 -
[83] - Quote
I keep seeing people writing, "EVE is about the people and the social networks you create," then I see all the people opposed to EVE players interacting in people shapes.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2052
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Posted - 2015.07.23 11:34:49 -
[84] - Quote
Speaking of which, if they ever do sort the stations out, there needs to be some sort of way to leave notes to people who are not online.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2052
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Posted - 2015.07.23 12:01:14 -
[85] - Quote
Clear Skies is the inspiration to thinking that combining two games might be the way forward.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2068
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Posted - 2015.07.24 11:47:21 -
[86] - Quote
Desslok VonReich wrote:... What will WiS offer that just cant be added as a button to the Neocom? ... I quite liked the idea that people would start in a station, do missions and earn their rookie ship / first frigate then progress from there. I had hopes that WiS would expand to a Descent like game flying from the station to the planet surface, flying through the atmosphere and then playing a PC type version of Dust + PVE / habitation game. Players being moved in ships as passengers to other stations and launching in their shuttle craft from our ships to go down to planets that have no station. Players fighting over PI buildings, under mining operations, trying to intercept ships carrying troops to attack planet, moon facilities and stations.
I have always been sad that CCP fell on their face with WiS but worst of all, they never got up and tried again, even with help. From the way those WoD devs made the other CQs CCP maybe just needs people with a different skill set.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2080
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Posted - 2015.07.24 15:22:34 -
[87] - Quote
The male and female manniquin seem to have the same bulge in the front of their pants. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2082
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Posted - 2015.07.24 17:15:25 -
[88] - Quote
Sobaan Tali wrote:... not whether your junk will be more...uh, noticeable.  ... Maybe it is a CCP joke about G.I.R.L.s? 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2106
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Posted - 2015.07.26 10:30:17 -
[89] - Quote
To put this to rest.
It is common practise to have different programs accessing the same database. Such as a data capture program and then a management program. They can be quite different. In some cases even written in different languages.
So, yes, it is entirely possible that two different games can access the same server and database so long as the database's integrity is maintainted is should not cause a problem.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2109
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Posted - 2015.07.26 12:42:06 -
[90] - Quote
terzslave wrote:... Seems like sim city in space would have more content then WiS. I think The Sims was more successful than Sim City.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2112
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Posted - 2015.07.27 14:24:15 -
[91] - Quote
Lan Wang wrote:Gunn Yage wrote:Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly.. Stop trolling baiting! It has plenty of edge over the other games you speak of ... Fixed.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2112
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Posted - 2015.07.27 14:33:33 -
[92] - Quote
Max Deveron wrote:Delt0r Garsk wrote: No we don't want lots of Sims or second life players here. Eve should be eve, not every game to every person. Uhm all i can say here, is if WiS were to occur then dont DOCK UP, stay in space and you wont have to interact with those other players. Simple really. ... or dock up but don't enable WiS. Keep spinning your ship.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2117
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Posted - 2015.07.27 20:01:39 -
[93] - Quote
Delt0r Garsk wrote:I don't. I am in WH space :P Is okay, in Dominion SOV I wanted WHs to be able to build stations.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2122
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Posted - 2015.07.28 13:29:59 -
[94] - Quote
Unezka Turigahl wrote:We need a shooter in EVE also so shooter fans will give us their money. ... As ironically as you say it, I would love for them to port Dust to PC and integrate it with WiS and EVE properly.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2129
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Posted - 2015.07.28 17:32:49 -
[95] - Quote
Max Deveron wrote:Jenshae Chiroptera wrote:Unezka Turigahl wrote:We need a shooter in EVE also so shooter fans will give us their money. ... As ironically as you say it, I would love for them to port Dust to PC and integrate it with WiS and EVE properly. This i would love to see also, the proper integration. Now Valkyrie, i think will always be stand alone, no idea how that might be integrated with EvE outside of EvE indy players building stuff for it....its a flight sim, eve depends on 1 second ticks. Relativity. The Valkyrie pilots can fight each other and drones and we basically get status reports. They can deliver Dust troops from ships to structures, planets and moons.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2130
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Posted - 2015.07.28 23:34:06 -
[96] - Quote
flakeys wrote:... I played second life for a few days once just to see what all the fuzz was about.People talk about eve sociapaths but if you really want to get frightened by how people behave in a game then i suggest trying second life.The idea of that place still gives me the creeps ... Did your dark and twisty nature scare you?  Second Life is a virtual world, where you find what you search for in there. I play Go in 3D, do some sailing, hot air ballooning, walk around forests, hang around friends playing music from their collections, sit on a beach just chatting to friends and I have friends that even got married after meeting there (they are still together years later).
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2132
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Posted - 2015.07.29 08:51:59 -
[97] - Quote
Desslok VonReich wrote:Jenshae Chiroptera wrote:As to gambling, I think it would be interesting if players could host the game. They either deal the cards in Black Jack, being the "house" or in poker games they can bet what ever is in station (this would have to be more intuitive than the contracts interface) Gambling, etc, are all mini-games. The "game" is the mini-game, not WiS. It would be more efficient to just add a button to the Neocom to bring up the mini-game. Why would I want to walk an avatar 5 minutes just to start a mini-game I can start today with a single button click? Immersion. Same with gathering your corp / alliance and Dust troops into a meeting hall and giving them a speech.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2132
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Posted - 2015.07.29 09:22:32 -
[98] - Quote
Lan Wang wrote:unless the whole alliance agree's with and follows rp its just a pointless operation, teamspeak works wonders and it will still be used more than this method Why not both? Desslok VonReich wrote: Immersion is something to strive for in your gameplay, but it is not gameplay.
I can play Go on a 2D flat board, where there is only the board and chat down the side. Alternatively, I enjoy getting on Second Life and playing Go in 3D, it is much more social, I can spin the board around, see faces I recognise, etc. 3D avatar environment is more immersive than your mini-game window from the Neocom.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2132
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Posted - 2015.07.29 10:19:57 -
[99] - Quote
Aralyn Cormallen wrote:Screw that, I'm 20 jumps away, and there is a roaming gang in the main pipe. Take it up with your CEO. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2138
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Posted - 2015.07.29 22:25:47 -
[100] - Quote
Care? Stop feeding their need for attention and get back on topic, please.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2139
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Posted - 2015.07.30 17:30:11 -
[101] - Quote
Aralyn Cormallen wrote:Lan Wang wrote: slightly off topic, they sorted that whole situation out by ceasing to release demos and now all this "early access" bull so they can get away with releasing broken games/demos that you pay for. its a sad state these days
:Warning: I can rant for hours about this :Warning: I think as gamers, we have let games developers get away with far too much crap. The genie is well out the bottle now, but Microtransactions, DLC (when has it even been right to release 80% of a game and demand more money for the rest!), paid for early-access, Beta releases, Alpha releases (and no, there is no such thing as a pre-Alpha - Star Citizen fans, show some goddamn self-respect and demand a game!) is all rubbish and cross the whole spectrum between cheeky to outright scamming. Bring back the days of paying your money, and getting a finished game :Rage: I am still wondering why they keep adding new clothes and you can't actually stand around in a group and look at each other.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2139
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Posted - 2015.07.30 19:32:25 -
[102] - Quote
No need to be melodramatic. CCP just needs some devs that are good at making interiors to work on the station. It doesn't have to be announced, there can be all the usual song and dance about the usual developments until one day, "Surprise! We made stuff!"
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2139
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Posted - 2015.07.30 23:06:58 -
[103] - Quote
Avvy wrote:... What would the stations be used for, ...? As I said a long way back in this thread, a relatively simple addition would be inviting people into your Captain's Quarters. Sure, you won't do much but at least you can "see" each other while talking. Some visual stimulus while you wait for someone to think, speak and or type.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2140
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Posted - 2015.07.31 07:12:39 -
[104] - Quote
Infinity Ziona wrote:This thread is not about my personal life. Right. However, you then go ahead and feed them more ammunition. Infinity Ziona wrote:Having said that my philosophy is life long learning. Your ego / need for attention won't let it go. Consider who you are talking with; no body. A bunch of handle on the Internet. They mean something to you. They mean next to nothing to me, which is why I do not value their opinion. Try taking on some of the same.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2140
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Posted - 2015.07.31 11:11:47 -
[105] - Quote
Lucas Kell wrote:... Most of the Incarna screeching was from the overly entitled players demanding more from their free expansions and from anger against microtransactions (which amusingly are now in exactly as they wanted them to be, and yet now everyone is fine with them). ... I have never used the NEX store. I might at some point to sell the free AUR. My anger was over my 8800 GTX card that Incarna melted along with a lot of other people's cards without so much as a "We are terribly sorry but the TOS means we are not liable and we can not be sure what we actually broke and would need to replace anyway. We do apologise and regret not doing deeper testing."
Then there was the whole thing where WoD developers made 3x Captain's Quarters in a fraction of the time that the EVE developers made one, so that indicates that wrong skill sets were applied to the job.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2140
|
Posted - 2015.07.31 11:56:06 -
[106] - Quote
Avvy wrote:... For me it really comes down to would it be worth the effort required. Well to start off, it could be a far more immersive way to kill off those 3rd party gambling websites.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2141
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Posted - 2015.07.31 14:10:37 -
[107] - Quote
Scipio Artelius wrote:Jenshae Chiroptera wrote:Avvy wrote:... For me it really comes down to would it be worth the effort required. Well to start off, it could be a far more immersive way to kill off those 3rd party gambling websites. I doubt it.That could occur two ways: 1. In game CCP developed gambling rooms; or .... CCP can do it via a range of games, Monopoly, Go, Chess, gambling, et cetera. Just have it as a fact that they have more other games than gambling ones and the games are player run.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2141
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Posted - 2015.07.31 14:38:32 -
[108] - Quote
Scipio Artelius wrote:... For example, in the Territory I live in, if CCP were to include poker or slot machines or lotteries or other similar features even with ISK inside Eve, the game would be classified for 18+only because of the ability to exchange cash for ISK, even though it can't go the other way. The game would have to be licenced by the gaming commission. .... Not the most difficult bit of code to disable your ability to gamble based on your location.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2141
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Posted - 2015.07.31 15:17:49 -
[109] - Quote
Scipio Artelius wrote:... If it's so easy, how do you achieve Worldwide compliance continuously? Back bone IP addresses are static.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2141
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Posted - 2015.07.31 16:08:53 -
[110] - Quote
Scipio Artelius wrote:Jenshae Chiroptera wrote:Scipio Artelius wrote:... If it's so easy, how do you achieve Worldwide compliance continuously? Back bone IP addresses are static. You can block an IP from an aspect of the game, but how are you going to track which ones? I thought you would be able to see it easily enough but I will give a basic run down (there are work arounds for this basic one, however, it would probably be sufficient measures for rating purposes) - Table of states / countries that have a problem with gambling. - Backbone IP address list for those places. - Tracert. - Compare results. - If they are using a problem IP for routing then turn off the gambling games.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2141
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Posted - 2015.07.31 16:16:33 -
[111] - Quote
Scipio Artelius wrote:... Until something is actually tested in a court then any position is just opinion. ... Look up the specific cases and legislation. There are already games with gambling in them. Who ever put pressure on Second Life (servers in California) ruled that all gambling must be "skill" based (like poker and they have slot machines that have little tile puzzles on them) as their currency directly translates into real money. There are many gambling web sites that would have had similar problems regarding ratings.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2144
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Posted - 2015.08.01 01:58:44 -
[112] - Quote
Freya Sertan wrote:Infinity Ziona wrote:.... Some people paint landscapes while I take photographs of them. They take hours to days while mine take less than a second. My way is obviously better right? LOL. Because, context in situations. You really need to get some perspective. Quote:analogy +Ö-ênal+Öd-Æi/ noun noun: analogy; plural noun: analogies a comparison between one thing and another, typically for the purpose of explanation or clarification. You are welcome. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2149
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Posted - 2015.08.01 02:29:10 -
[113] - Quote
Cancel Align NOW wrote:... His point was the particular analogy chosen was so far removed it did nothing to clarify or explain. The divide was a dainty skip. If you think that is far removed then you have not been in the company of truly intelligent people. (I have had the experience with only one group, consistently, where by the time I have made the connections between two things that were said and then the third, the conversation had moved on so far that I was multiple topics behind. (Certainly not these forums, hurr hurr.))
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2149
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Posted - 2015.08.01 03:05:21 -
[114] - Quote
Cancel Align NOW wrote:... For the record cognitive association in general conversation is not the measure of true intelligence.... Wrong granny to start teaching to suck eggs. 
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Jenshae Chiroptera
2150
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Posted - 2015.08.01 12:13:00 -
[115] - Quote
Infinity Ziona wrote:... The only tangible value that could be applied to WIS is whether it would generate sufficient real life cash for CCP which is purely opinion at this stage. Not entirely. - We know that social games do make money. - We know that EVE is, "about the people / community." - We know from CCP stats that despite lack of catering, we have a fairly healthy social player group.
What we can not say for absolute certainty is whether CCP would flesh WiS out sufficiently and in the right ways in order to extend the, "life" / subscription time of current social players and attract a substantial number of other social players.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2154
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Posted - 2015.08.02 05:19:10 -
[116] - Quote
Infinity Ziona wrote:... Individuals will have opinions which conflict and two with opposing views might think they're right while both are right. ... I agree that ship spinning should remain. If people do not have the computers to walk around or want nothing to do with WiS incase they catch space cooties then they should not have it forced upon them.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2312
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Posted - 2015.09.11 05:50:24 -
[117] - Quote
Salvos Rhoska wrote:Also nice necro. (or whatever term refers to resurrected biomass) "Nice Sansha job."
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2369
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Posted - 2015.11.03 17:57:22 -
[118] - Quote
Why hasn't Dust been better integrated with WiS? There is already all that code there that we could be using.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2369
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Posted - 2015.11.03 18:49:43 -
[119] - Quote
Dust is officially profitable. Not a huge success but they are in the green now.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2369
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Posted - 2015.11.03 23:45:44 -
[120] - Quote
ReptilesBlade wrote: As someone who fully participated in the summer of rage it is as it should be. Hilmar needs to be terrified of us, because if he does something like that again we wont be just calling for his head we will be mounting it outside the keeps wall. I was there. WiS was disappointing but potential of "gold ammo" / "gold ships" and monocles where the real rage.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2451
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Posted - 2015.12.30 07:15:34 -
[121] - Quote
I have a dream
It would be so cool if we could leave our CQ and then walk into Dust social areas. If we have a Dust account we could "swop" games and just go out shooting with them.
After that, then we have things like deploying them against people's PI, towers, stations and defending those things. Them needing our ships to move systems ... (and the ability to jettison them) 
... and just imagine if we could invite some dude into our CQ then turn our ship around and blow them away?! 
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2451
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Posted - 2015.12.30 07:17:42 -
[122] - Quote
Rain6637 wrote:I would prefer stuffing them down the trash compactor chute Fire them out as "flares", ignite their power backs and take out approaching bombs or missiles!!!  
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2451
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Posted - 2015.12.30 21:08:31 -
[123] - Quote
Tristan Agion wrote:If you have the cash, then you can hire the capability and willingness.
This stuff isn't exactly cutting edge nowadays, isn't it? In particular not if you start with non-combat, social interactions where you do not have to worry about millisecond timings, rag doll physics, etc. .... They are beyond that.
Dust is there.
All it needs is porting and adapting so that we can transition between EVE and Dust via Captain's Quarter's door.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2452
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Posted - 2016.01.02 13:38:14 -
[124] - Quote
Solecist Project wrote:Of course it's more popular! Do you EVER actually think about what kind of people play these games?? Do you understand what quality means and that quantity doesn't automatically mean better?
Or do you believe that the vast majority of people who play such games have a higher intellect? I suspect that you would be more than a little surprised. Sure there are a majority of people that sit in "clubs" gesture spamming each other but then a majority of players are going solo ratting and mining mindlessly in High Sec.
However, I know a solid number of coders, builders and other designers in there. Almost all of the things in SL are user made. SL is not a game. It is a virtual world with games IN it.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2453
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Posted - 2016.01.02 14:06:38 -
[125] - Quote
Solecist Project wrote:...Do we really need more Indahs in this game? If we can shoot them, kick them from our groups and they pay subscriptions then - YES
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2453
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Posted - 2016.01.02 14:28:03 -
[126] - Quote
Solecist Project wrote:All WE can do is block her. That is fine too. Still paying a subscription and can't interfere with me directly.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2453
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Posted - 2016.01.02 15:00:07 -
[127] - Quote
Solecist Project wrote:Jenshae Chiroptera wrote:Solecist Project wrote:All WE can do is block her. That is fine too. Still paying a subscription and can't interfere with me directly. No, that's incorrect Jen. They grow. With WiS, they'd grow even further. What do you think happens when there's tens of thousands more little Indahs around? You think they'll stay silent after being scammed, bumed or ganked? No, they will scream bloody murder and how they're a significant part of the paying customers and they will demand that the game is being changed for them, which will kill it. Because that's what carebears always do. Engrave it on the wall and the monument. Put it on the front page.
"Make EVE deep and make it difficult."
(Suck up the carebear money but use it as a bonus revenue stream that you can throw away if need be.)
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2453
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Posted - 2016.01.02 15:22:44 -
[128] - Quote
Solecist Project wrote:... but this will backfire IF the game caters to them too much. ... *adds pepper for flavour* Notice how I talk about doing the avatar stuff by patching us into Dust. Sandwich them between a FPS and EVE. Hardly a romantic setting for their love of bunnies to bloom. 
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2454
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Posted - 2016.01.02 17:00:48 -
[129] - Quote
MidnightWyvern wrote:Jenshae Chiroptera wrote:Solecist Project wrote:... but this will backfire IF the game caters to them too much. ... *adds pepper for flavour* Notice how I talk about doing the avatar stuff by patching us into Dust. Sandwich them between a FPS and EVE. Hardly a romantic setting for their love of bunnies to bloom.  I think I can speak for the majority of the Dust 514 community when I say I would be glad to be part of efforts to "keep the pest in check". Honestly we have some of that same issue with people whining about how the game isn't easy enough for them. I will be glad to jettison your pests into space or fire them out as ammo if that becomes an option o7
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2464
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Posted - 2016.01.05 00:13:23 -
[130] - Quote
Uh-huh. 
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2464
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Posted - 2016.01.05 17:53:48 -
[131] - Quote
Ginnie wrote:I remember the riots in Amarr...it was glorious There was disappointment about WiS at the time but the riots were about "Greed is good" and all the gold Scorpion / ammo ideas. Despite graphics cards melting left and right, the riots weren't even about that.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2470
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Posted - 2016.01.10 03:28:14 -
[132] - Quote
Angel T Hunter wrote:... This game is about spaceships... why do we need to walk in stations? ... Bored newbies who are station camped might want something to do, for example.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2472
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Posted - 2016.01.11 06:30:58 -
[133] - Quote
Paladin Genghis Khanid wrote:... Let's not stop there. ... So much sarcasm and yet, such a convoluted scenario you paint there. Makes me think you really wanted this stuff and now you are bitter because you are unlikely to ever get it.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2472
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Posted - 2016.01.11 06:49:21 -
[134] - Quote
Bad Messenger wrote:EVE has never been about space ships. Spaceships are just the tool to play actual social game EVE is. Well, let us get out asteroids and IRC then, shall we?
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2475
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Posted - 2016.01.11 18:39:51 -
[135] - Quote
Paladin Genghis Khanid wrote:Jenshae Chiroptera wrote:Paladin Genghis Khanid wrote:... Let's not stop there. ... So much sarcasm and yet, such a convoluted scenario you paint there. Makes me think you really wanted this stuff and now you are bitter because you are unlikely to ever get it. You bet your sweet sweet cloned ass I want that. Also, weren't we promised hardcore sexual intercourse on stations?!?! I wants meh space poon!!! Artemis Tyrannos is asking for it!!! Tinder meets EVE and WiS becomes incredibly profitable. 
"See you at Evesterdam sweetie, I will be the 500lb indeterminate gender with the plastic models of space ships hung from me like I am a Christmas tree."
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2481
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Posted - 2016.01.17 22:27:31 -
[136] - Quote
Nana Skalski wrote:Kuronaga wrote: I said one man can build an empire without having to play with others, and that holds true to this day.
Listening and telling is interaction with others. If they are being delegated to then they are working for him and not necessarily with him as, "with," can mean an equal relationship.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2481
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Posted - 2016.01.18 00:03:38 -
[137] - Quote
Nana Skalski wrote:Are you implying these are brainless automatons? Since when lobotomized monkeys form empires? Have you met any Goons? Perhaps you need to do so in a WiS environment to fully comprehend this phenomenon! 
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2485
|
Posted - 2016.01.19 19:41:04 -
[138] - Quote
Just imagine how immersive the role play could be, Caldari gathered for a board meeting, the Gallente having a wild night, Amarr all at an auction for sl-
I don't see how it could harm the game to better integrate it with Dust.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2486
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Posted - 2016.01.20 17:32:35 -
[139] - Quote
Gogela wrote:ell oh ell I just logged on to see if there was a WIS thread in GD after all this time and THERE IS! Wow.  We are the stalwart guard.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2487
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Posted - 2016.01.20 23:32:38 -
[140] - Quote
Rico Sabezan wrote:... or is this officially dead? Probably unless they better integrate with Dust.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2488
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Posted - 2016.01.21 18:02:06 -
[141] - Quote
Nana Skalski wrote:... Already they are talking about making precautions to block the people from boarding other's ships, because of "griefing". ... and this is why I push for nice things like WiS in EVE
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2491
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Posted - 2016.01.24 17:47:36 -
[142] - Quote
Jill Xelitras wrote: ...Mmh ... Kellie, are you the one behind the KD ratio that is so important in FPS games ? I remember Kill / Death ratios being something in Quake 1. I used to make sure to target the top killer and not care how many times I died.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Jenshae Chiroptera
2492
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Posted - 2016.01.25 14:30:42 -
[143] - Quote
Malcanis wrote:In a few months, we'll be at the 5th anniversary of incarna. Will 5 full years of no significant updates suffice to convince any of you that nothing is coming? I can be told with absolutely certainty, face to face by Hilmar that CCP will make it their policy to never, ever add any more code to Walking in Stations and it will not stop me asking for more and supporting ideas that would add to it.
Your detractive effort are futile.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2492
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Posted - 2016.01.25 15:24:44 -
[144] - Quote
Jenn aSide wrote:It's your life to waste in futility. Have at it. Unless humanity shifts drastically, both in social constructs and specie's objectives then most of our lives are futile and a waste. You are welcome to believe that the fruit of your loins will somehow achieve something that billions are failing to do and once they are an adults you can end your futile existence. So, yeah, we all while away our time on this mud ball in different ways.Indahmawar Fazmarai wrote:"And, who knows? Maybe the horse will sing." (The horse may also be a method of escape).
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2493
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Posted - 2016.01.26 22:22:04 -
[145] - Quote
Malcanis wrote:I had no such hope for you, but perhaps there might be one or two posters in the thread who can still see reality in the far horizon. The reality is that WiS looks highly unlikely. The reality is that there will always be people that will want it finished.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2497
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Posted - 2016.01.27 22:45:31 -
[146] - Quote
Avvy wrote:I think it would be a flop. Mainly because there's a lot of stations and a lot of those stations have very few visitors if any. .... - Trade hubs, - Mining / ratting systems - Staging systems.
Does the average social players really dock consistently in anything else?
Dust being right there, it feels like the social overlap is right through the door. 
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2497
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Posted - 2016.01.28 12:26:00 -
[147] - Quote
Amber Starview wrote:People talk about time and resources like its a major thing to make a bigger room than what we already have We could have a tool to submit player designed assets. Then CCP can request improvements (That can be done with notes attached to reference points from the asset) or discard it with a short reason. Then it is a matter of putting the pieces together and scripting some stuff (again though, most of that can be put onto Dust's architecture.)
So, even if one guy was putting in two days of work every week or two, assembling some stuff and looking through the submissions, it would be taking us a lot further forward than the locked door.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2497
|
Posted - 2016.01.28 14:18:48 -
[148] - Quote
Tenebria Gallentis wrote: ... simulators .. Basically.
A lot of what you suggest would make EVE more realistic but far more tedious.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2497
|
Posted - 2016.01.28 14:47:09 -
[149] - Quote
Nana Skalski wrote:Ah, and this textures come from where? Models from where? Poses from where? Interactions and technology to bind it all from where? Do you think CCP would allow players to make it all? Silly you...  Textures - players. Model (mesh) - same default one. Poses - players Interactions and technology (guessing you mean scripts) - players.
Now, how can it be:
Textures -> uploaded to an album for CCP by categories and different sort criteria. Models -> same as above Poses / animations -> they can be done in a series of numbers with a code, **
** Such as (right hand and right foot) "rh-9.5.6,10.7.7,11.9.8 rf-3.2.4,3.2.5,4.2.6", which would describe the hand moving in three directions but faster in one and the foot moving upward. Time can also be added to that. The point being is that it would be a plain text file that is uploaded and can be run on either end to see the animations that it makes to the avatar.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2497
|
Posted - 2016.01.28 15:15:04 -
[150] - Quote
Nana Skalski wrote:... than create a system when players would write obscene things on the textures, ... If they got no response out of CCP, the joke would wear thin quickly and it is pretty easy to check that the same image isn't uploaded repeatedly. Optical Character Recognition can go some way to automatically highlighting anything that looks like writing.Nana Skalski wrote: And this character animation with numbers, wouldnt that be similar to stic animation? That is the general idea of how the skeleton in avatars works. Nana Skalski wrote:And to add all features that would affect their framework would need a lot of work also. Nope, most game assets are built in third party software, such as Blender.
As to cash, someone is still making clothes that no one really looks at for micro-transactions, a boost in those type of sales would no doubt be desired.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2501
|
Posted - 2016.01.28 20:38:14 -
[151] - Quote
Nana Skalski wrote:.... still these around 16 people would ... You do know how development work is often split, right? This week I worked on four different projects. Different skills are required at different times.
There is also the simple principle that 1 person is 16x slower than 16 people but 1 person doing a day this week and another person doing a day next week and so on is one hell of a lot more development than has been going on for the past 5 years.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2505
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Posted - 2016.01.29 00:13:11 -
[152] - Quote
Nana Skalski wrote:1 person will not do everything. There are no workers who would do and do well a job for 16 different people with different specialized skills. ..f. Jenshae Chiroptera wrote:... 1 person doing a day this week and another person doing a day next week and so on ... Are you just arguing for the sake of it now?
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2510
|
Posted - 2016.01.29 13:33:40 -
[153] - Quote
Glathull wrote:Your "simple principle" is either not simple or not true. I'll explain why with an analogy that I know you've heard before because you really need to understand this before anyone ever lets you get near a management position.
Let's say your project is to make a baby. It takes one woman 9 months to make a baby under ideal circumstances. According to the simple ... I stopped reading at this point. When I say, "simple," I do that as I have dumbed it down. The same way one can say that a rocket is a cylinder with fuel, that is ignited and launches it up into the air.
Now immediately, someone like you will over complicate it, talking about velocity, about mass to weight ratio, how some might not even get off the ground, how if the fuel mixture is not correct it won't ignite, so forth and so on. It is pointless hot air. By simple, read "simplified" and yes, quite possibly, "over simplified". 
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2510
|
Posted - 2016.01.29 15:30:38 -
[154] - Quote
Glathull wrote:... Hell for those who actually want to have a practical conversation about making it happen! ... When it appears that someone does not understand you then you don't make your answers more complex. Context, you might want to learn about that. 
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2510
|
Posted - 2016.01.29 16:36:54 -
[155] - Quote
Glathull wrote:Humility. Check it out some time. This from you?  Thanks for the laugh! 
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2511
|
Posted - 2016.01.29 22:31:01 -
[156] - Quote
Nana Skalski wrote:... You give one man a chair and deask, and he magically makes WIS happen. ... Except that he and the others who are putting in some time are not making WiS from scratch.
They have a code base. EVE's WiS + Dust to copy, paste and alter. Not such a big job as before.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2511
|
Posted - 2016.01.30 09:58:33 -
[157] - Quote
Pandora Carrollon wrote:... Next, you have this 'storyline' feature that screams to have real interactions with it but in practice are actually worse than WoW quest pick ups. The most fun I get out of them is the agents constantly insulting me then complimenting me. It's hilarious. The concept of deep and meaningful storylines are lost in the mechanism of delivery, being dehumanized and unemotional. Again, the reality is the opposite of the apparent design. .... You might like this
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2513
|
Posted - 2016.02.02 23:06:00 -
[158] - Quote
Pandora Carrollon wrote:... We we bemoaning the AD&D concepts of adventuring (much like the 'quests' of most MMO's which AD&D predated by a long, long time). ... Speaking of questions, a lot of the basic designs for a quest could be tested in the stations, see how the players respond and then adapt and tweak it to put out into the main game.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2518
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Posted - 2016.02.06 02:09:55 -
[159] - Quote
Infinity Ziona wrote:... In the meantime EvE (cake) got stale. .. So last year, they blew up some of the cake and put cardboard in another part for flavour. Next week they sell the secret ingredient and offer to smear it over their bodies for you to lick off.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2520
|
Posted - 2016.02.12 11:44:39 -
[160] - Quote
Infinity Ziona wrote:... there's not a single thing you can do in EvE that doesn't already have multiple ships available for doing that ... Speaking of which, I hoped to wake up in a station and then get in my one ship. That we could have longer fights and escape, that systems and regions were not so easy to cross. I dreamt of plotting a course that would sling shot around planets, which I had mapped out to get somewhere quicker than others, that I might have a crew to talk with (as avatars) and they would do things, like one manage a range of ewar modules, another the repair systems and another would be using the guns, while I over saw the strategy and controlled ship movements (roles interchangeable)
Having a different ship for each task and having whole sets of them always struck me as a bit weird. (Now obviously, EVE is completely different from that and won't be like that). However, via the tools I mentioned, players could generate ship interiors, so you could one day go from CQ to ship and have friends walking around in it with you or hanging out and chatting while attached to a citadel.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2520
|
Posted - 2016.02.13 04:19:33 -
[161] - Quote
Amber Kurvora wrote:... Sadly that level of immersion is being left ... I don't expect it of EVE. The very core of the game would not support it.
Walking through the CQ door and into a Dust social environment is entirely possible, however. Having them hitching rides on our ships and us being able to eject them, again possible.
Selecting a, "Board ship" object and loading inside your ship as any change zone happens, is also entirely possible. Choosing a station camera and looking outside the station or citadel (only visual) as if you are piloting it like a ship is also possible.
There are so many directions that EVE can go but we keep getting more new ships and shiny baubles that put us further away from a newbie start point in either time or cost.
EVE could have more ways to play instead of more stuff to play with.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2522
|
Posted - 2016.02.14 03:31:35 -
[162] - Quote
Jill Xelitras wrote:... - some users couldn't run the CQ or at least not without considerable strain on their GPU, which wouldn't have been so much of a problem if the alternative wasn't an ugly wallpaper. ... For a short time there was no opt out of CQ option. My computer temperatures looking fine. AFK an hour and RIP my 8800GTX.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2522
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Posted - 2016.02.14 14:07:39 -
[163] - Quote
Jill Xelitras wrote: I know that some people don't speak english well. We once had a guy translate FC commands in real time to his french mates ... on the same voice channel !!! Utter chaos. ... On comms have language specific sub-channels with a priority speaker who translates, just like for logistics and such. Jill Xelitras wrote:Generally labelling people as RP, PvE, WIS crowd .... has only served people who want to dismiss all your arguments with a single wipe. "Oh, you RP ... so you have no sense of reality and all your arguments are invalid." Further support of this, is that I am a big old carebear. 
I don't RP much. Haven't made many friends in this city because I move so often. Online feels so constrained by the tools at hand.
... and yet, I support WiS because it gives people options and other ways to play.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
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Jenshae Chiroptera
2540
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Posted - 2016.02.15 14:47:11 -
[164] - Quote
Indahmawar Fazmarai wrote:Oh, come on... Don't care. Get back on topic.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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Jenshae Chiroptera
2557
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Posted - 2016.02.16 03:23:18 -
[165] - Quote
Rain6637 wrote:oh **** walking in stations I thought it said walking like egyptians. nevermind. Just how drunk are you today?
So:
Jill Xelitras wrote:Sounds familiar ? The vocal minority that cries louder than the satisfied EvE players ? Hmm ... ? Jill X says something that supports Chunk's argument and that blows right past and they continue arguing about something irrelevant.
*Sigh*
Get a convo you two.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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Jenshae Chiroptera
2559
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Posted - 2016.02.16 11:45:08 -
[166] - Quote
Jill Xelitras and Indahmawar Fazmarai
Please, can you two just wipe your posts and mail each other? We are not interested and rather you two don't get this thread locked.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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Jenshae Chiroptera
2559
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Posted - 2016.02.16 12:23:14 -
[167] - Quote
Infinity Ziona wrote:Yeah its odd they developed it from scratch. so many tried n tested engines out there. they did a decent job of animation and internals but could have done much more using a proper engine. Probably wanted outright ownership and I don't blame them for that.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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Jenshae Chiroptera
2582
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Posted - 2016.02.18 02:59:57 -
[168] - Quote
Tippia wrote:Indahmawar Fazmarai wrote:The issues is that we know (have known for years) that PvE is the only actiivity for a majority of players whereas players engaging in PvP at all are in a minority. We even have data from CCP on that respect. We really don't. What we have is you wilfully misrepresenting a categorisation of players and their activities that CCP has done specifically to disprove your distorted and falsely dichotomised view of those groups. CCP's data tells pretty much the exact opposite to what you want the data to say. Assuming Chunks is right, that still wouldn't matter too much. Yes, High Sec needs improvement, if only because it is the first impression that new players have of EVE.
However, the dreams are to one day fly a Titan or lead fleet in Null or own a Class 6 worm hole and such. PVP dreams in a PVP centric sandbox. The people that are here for PVE will never have enough content to keep them happy for more than a few years. Null already has an average account life span of five years. Just look at how people burn through content on other games.
We could throw in some randomisation and some procedurally created content. Modularise mission components and shuffle them. There are ways to spice things up.
However, I would start by putting new players in a Null Sec like system for an hour or two with a variety of frigates that have modules and the skills to fly them. Mission 1: Go fight another new player. No penalties, no losses, nothing goes out to kill boards but for a few hours it is like they are on the test server and can just shoot people.
After that they get teleported to their starting system.
Give them a big juicy bite of the pie so they will want to bake one and get that back again.
@Chunks, try the test server, lose 50 ships. If you mail me I will even give you some half decent fits to try. You might find you have been keeping pure for nothing.
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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Jenshae Chiroptera
2587
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Posted - 2016.02.20 12:05:00 -
[169] - Quote
Reiisha wrote:But that's not all...
In the past few years, the game hasn't been receiving the love it really needed. In fact, I feel it's been rather neglected in favour of shiny new toys and projects.
Incarna
Think about it. Since the 2011 riots, what has ACTUALLY been done with the game? Systems have been overhauled, revisions have been done, iterations have been made. But how did the game actually evolve? All the core systems still work almost exactly the same as before. We got some polish, but not much else. The game has remained stagnant ever since CCP decided to put Incarna on ice. Go ahead, take a look at the 'expansions' and patches for EVE since 2011. We haven't actually seen any game-changing content after Apocrypha hit, unless you count Dominion as well.
Player rioted because CCP was ignoring existing content and focusing only on new 'Jesus features'. Rather than find a balance between new features and iterating existing ones, CCP downsized the staff actually working on EVE and is now focusing almost solely on iteration instead. I hope I don't have to explain how this is also a bad thing.
Stagnation follows as a result. Rather than take a chance and completely overhaul sovereignty, CCP elected to make what pretty much boils down to an incredibly minor change. Wormhole systems were basically ignored after Apocrypha to begin with. Industry works almost exactly the same as it did 13 years ago, albeit with a new coat of paint. Missions are still incredibly boring as PvE content, including burner missions. PvP still comes down to mostly 'who brings the most caps and the most stable internetconnection'. ... From here
More ways to play EVE
CCP - Building ant hills and magnifying glasses for fat kids
I will be voting for Xenuria because...
Now that everything can be bought for $, EVE has no goals - empty shell.
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